The coming Like a Dragon: Infinite Wealth will not be a small game. If you believe the head of the studio Ryu Ga Gotoku Masayoshi Yokoyama (Masayoshi Yokoyama), on the passage of plot content alone can take up to 96 hours. He told a friend about this as part of a fresh interview.
Users are actively drawing up pre-orders of the eighth part of the Yakuza series. By recognition of himself Yokoyama, Infinite Wealth can beat the record for the number of preliminary purchases. The long -term “demo” could also affect increased interest, which is complete with Like a Dragon Gaiden: The Man Who Erased His Name .
To go through the “plot”, it will take “3-4 days without interruptions for sleep”, but the leader does not recommend running the game headlong’s head. Infinite Wealth He will offer a lot of side activities: for example, the island of Dondoko is filled with such good to the eyeballs, so he would even pull on an independent project. In addition, the game has two protagonists and several secondary characters, so there will be many related side stories related to them. The leader advised to treat the passage as watching the series and spend no more than 2-3 hours a day in the eighth, so as not to harm health.
Sega and RGG prepared a car of trailers dedicated to individual characters.
According to Yokoyama, sales Like a Dragon Gaiden: The Man Who Erased His Name In Japan, the expectations of the studio surpassed. “Yes, the successes of the game in the domestic market are amazing. I really feel that the popularity of the series in Japan went up again ", – the leader shared and emphasized that Like a Dragon Gaiden It may turn out to be the best -selling title in recent years.
Yokoyama He was sure of the branch as in the game, but he had doubts about financial success. Like, Gaiden Not as long as other Yakuza titles, therefore, no one will consider it part of the franchise. However Yokoyama worried in vain-users warmly accepted the spin-off. “For me there was a surprise that many played in Like a Dragon Gaiden People told us that sometimes they would like to get more games the size of Gaiden", – said the head RGG. Now he believes that between the main parts of the series it is really worth releasing less projects.
The studio does not intend to add Infinite Wealth In the subscription Game Pass. Spin-off, by the way, he still got into the catalog and showed himself with dignity. As put it Yokoyama, Like a Dragon Gaiden In Game Pass, he considers as a business card for foreign gamers. "Game Pass was a great way to attract the attention of the new audience to the series", – said the boss RGG.
Like a Dragon: Infinite Wealth starts on January 26, 2024 on PC (Steam, Microsoft Store), PlayStation and Xbox. The text translation into Russian is declared. Like a Dragon Gaiden: The Man Who Erased His Name Since November, it has been available on the same platforms.
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Like a Dragon Gaiden: The Man Who Erased His Name
Like a Dragon: Infinite Wealth
The best comments
T.e. A second. You https://mr-jones-casino-online.co.uk are already suffering for 20 hours, but the game is to blame? You know in the games there is an option "Exit". If the game starts to strangle me, I just go out. I do not sit for another 20 hours in it, through force trying to do something there. Something tells me that the problem is precisely this, and not at the pace of the game.
I hope that after the release of the incision will finally get out of.
I’m afraid to imagine a passage by 100%
I pass somewhere 2 Yakuzans a year and in general the hair is intact and mulberry, recently finished down 6, now I started Judgement for a variety. The only thing I only noticed that I don’t really touch the minigra and I don’t hunt sidkvests, I will pass those that they found me. Content content, but in karaoke I yelled back in Zero.
Some kind of sucked out of the finger. I go through each part for about six months, slowly, in the evenings. And why, at least kill, I don’t understand. Although I observe such behavior behind a huge number of people. A kind of “childish greed”, they say, if now I will not sit for 8 hours for 3 weeks, then other children will eat the game.
I read the comments, again the topic surfaced that there are people who “play” the games, but there are those who are “passing”.
And I just can’t understand people who take the games who “strangle” them duration.
If it is so important for you to go, you open guides and go ahead – any game will pass in a maximum in 50 hours, if you also skip dialogs then faster.
This is from the category to buy a abbreviated version of the book, you will find out everything important, pass, put a checkmark in the brain and calm down.
That’s just you will not get emotions, you will not know something new. A waste of time to amuse the internal collector "checkmarks"
I’m really looking forward to the seven was incredible .
This is still the main plot, do not forget about sides and mini-games. It seems to be lost from the real world.
Don’t be afraid. Let’s break through, everything will be fine!
And when we sleep?
What about the previous parts? You only wrote about the seventh, but there are, for example, zero and fifth parts, which are not less than the 7th, how they are you?
I agree with you. As I understand it, it is not customary to voice claims on the merits if they are addressed towards Yakuza games. It was interesting for a long time whether this series was canonized?
Unfortunately, in previous games of the series, I could not plunge. The fault of this is the language barrier. About 5 years ago, I acquired Kiwami 1 with a firm intention to gradually get acquainted with all the games of this franchise, but very quickly realized that my level of knowledge of English is not enough for a comfortable game. The text in the game is a decent quantity, and to perceive everything “on the go” or at least with a slight delay I could not. Many details in dialogs simply slipped away from me. Moreover, I wanted to explore the world of the game to the maximum, approach and communicate with all the oncoming. As a result, I realized that I did not actually play the game, but struggle in order to delve into the essence of the dialogs, which very stretched the process, knocked down from the pace and I started to get bored. This is quite critical in the game aimed primarily at the plot narrative. Constantly holding an open translator at hand, incredibly annoyed and pulled out of the world of the game. Basically, I play the console and therefore I did not have an option with downloading a Russifier. Having accepted this mournful fact, I decided to abandon my large -scale plan about the conquest of this series of games with bitterness in my heart.
And when it became known that Like a Dragon will add Russian subtitles, I took it as a second chance. As a result, I liked the game, mainly because of the characters, the plot and the atmosphere. But to deny her problems with the grind, protractedness and in no way developing the main gameplay, I cannot. It just bothers you to play after a certain moment, because everything rolls into a burdock routine. Short her authors on 1/3, everything would be fine, in my opinion. But we have what we have.
And now the head of the studio comes out and proudly declares that the new part will be even larger and larger! Prepare my dear gamers, even more time to master everything that we have been drinking there. I can’t accept this approach at all, alas.
As far as I can judge, parts from 0 to 6 are tralous less time to pass if you do not set the goal of knocking out platinum. That is, if you just go through the plot + side effects. And in them, which is important, a different, more active gameplay without step -by -step battles, which contributes to the delay of the already inflated game. But of course I could be mistaken because it was not possible to get acquainted with them personally.
These are the news and turn me away from the passage of some projects. For the last part of Like a Dragon (7-oh, that is, I spent about 100 hours, this is the plot + additional missions. And the last 20 hours from the game it was already starting to stir up. What awaits the players in the new part if they decide not to process and improve the gameplay, I’m even afraid to imagine.
I am more worried about the quality. In Yakudza, and so, GHM, there are a lot of philleric content in the plot, and here they are still trying to pull it for twice, if not three times the longest duration. Well, maybe they expanded the staff three times, who knows
You are you, and I am. My problems can be far from you and vice versa. For me personally, this pace of game that you described is completely unimportant. It’s easier for me to give up the game than for half a year to wander above it. The optimal duration in my opinion is 15-30 hours, with a very rare exception. Although if a person finds only a couple of interesting games per year for himself, then he probably does not mind spending more time on one title.
Hmm … why did you get the idea that these 20 hours I spent the game without any time? I had a month for all the passage of the game. She finally tired me in the last week. The game is corny covered, the gameplay in it is not so magnificent that it can hold the player for 100+ hours. I was interested in learning the story, but it was the end that it was already sickening. In this case, the amount did not overgrown into the quality. It was the meaning of my complaints. Surprisingly, for example, in FF7 (original), the game of a similar genre, I did not encounter such a problem. Passed it in about 50 hours and was not tired. And I have such a suspicion that if I complained about the general protractedness and uniformity in the game from Ubisoft, then the reaction of local users would be different. If you personally like games for the duration so that the content is put on all money, then I appreciate their entertaining aspect first of all. I am glad that you buy a new part of Like a Dragon on the first day and plunge into it with your head for the next year or two. But for me, such practices are not of interest, exactly like tips on how to play games correctly and how often to use the output button.
Ohh, how many different boosters can be stuck there, allowing you to "save time" for a small fee. I also wait for the mission, as in the last part, where you need to earn 100 thousand yen (or 300?) to move on the plot. I hope the sega will also sell the intra -game money for real. I’m waiting, I am incredibly waiting.